At the present stage, chip manufacturers are mainly exploring in two directions
Oct 08, 2022| At the present stage, chip manufacturers are mainly exploring in two directions
In the past, the performance improvement of computer processors and graphics cards was often reflected through some killer large-scale applications and games. There seems to be no other hardware killer on the mobile platform except for the famous running game Original God. National grade mobile games such as Honor of Kings and Peace Elite can be enjoyed on mid-range Snapdragon 778G and Tiji 1200 processors.
That's why we hear about smartphone overperformance year after year. If wechat and Taobao are running smoothly, what more could you ask for!
So is the growth of mobile phone performance really coming to an end? May not. At this stage, chip manufacturers are mainly exploring in two directions.
One is to continue the old way of manufacturing process. Intel CEO Pat Kisinger said publicly last month that he believes Moore's Law is still in place, and that progressive lithography and the Ribbon FET architecture could move to angstroms (A, 0.1 nanometers) in the future.
The second is to move to Accelerated Computing with the power of artificial intelligence. Accelerated computing separates the data-intensive parts of an application and processes them on a single accelerated device. Chipmakers Nvidia and AMD have done well in this area.
Google Tensor is a good exercise. The just-released Pixel 7 series comes with Tensor G2, which offers a 60% improvement in machine learning, a stronger Super Res Zoom telephoto algorithm, 50% reduction in the time it takes to form a picture in night vision mode, one-click support for blurred photos, massive enhancements in voice recognition, translation, and more. This adds up to the Pixel phone's moat, and the enhancements are also visible to the naked eye.

But for now, many of the everyday tasks on the phone require universal computing components, with limited AI involvement.
After all, who could have predicted the threshold of configuration for future "running score games" and national everyday applications?



